Portfolio

QuadBit
Jul 11, 2021

Tried to collect some of my works in one place.

https://github.com/quad-bit

Screen space ambient occlusion in Vulkan. #ComputeBlur

Basic entity component system, did this as a test for gaming studio. It can be used as a base to build up a complex system. The module enabling the message passing between systems (e.g. physics and transform) is missing but it can be found in my Loops repo.

Cocos2dx games:

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QuadBit

Graphics programmer, trying to get a grip on Vulkan. Just trying :) https://github.com/quad-bit